GM ForgeWyrks

Just a place where I ramble on about rpg's.

So, I’ve decided to quit working on Bad Streets, not because it’s a bad game (I don’t think it is) but because, honestly, I’ve done what I set out to do when I started it. When I started this project, it was to see if I could learn to write a hack of Apocalypse World. …

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By JiB  “So, you’re at the homecoming dance, and Zoey and Zeke have just won the impromptu dance off and as a result been named homecoming king and queen. That certainly won’t present a problem with the people who supposedly won the voting for homecoming king and queen.” “Hey, they rigged the voting and stuffed …

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So, three times a year we go to Strategicon events in LA. The most recent one at the time of this writing was Gateway 2017. What follows are my thoughts on the games in which I was involved during the weekend.   Touched: The Mandrake Putrefaction GM: Hamish Cameron Game System: Touched (the Sprawl) Notes: …

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Ok, so I’ve been taking a break from Bad Streets, though that doesn’t really mean I’ve quit working on it, I’ve just quit pressuring myself about it and trying to push for unrealistic deadlines to get it done so I could say it was done. The time off has been very productive really and has …

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Ok, obviously I’m terrible about keeping up this blog. For that I apologize. Bad Streets has been in development for over a year at this point and has evolved a great deal from where I started. Bad Streets is a Powered by the Apocalypse role playing game of gritty street level crime drama in which the …

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